Entity texture features. fixed api methods not being static; fixed texture names ending with numbers not correctly using a ". Entity texture features

 
 fixed api methods not being static; fixed texture names ending with numbers not correctly using a "Entity texture features mixin

Client Decoration Utility. Changelog [V4. Entity Texture Features; Entity Model Features; An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering options ===== Since I've already made posts explaining various common problems with my pack and mediafire, any comments. 1,467 follower s. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. Due to many OptiFine features still having no replacement mod, Puzzle also adds certain OptiFine features on it's own, like resourcepack-provided. 3 on Modrinth. [EMF] Entity Model Features Mod. 1) Entity Model Features, CITResnew. 872. 9k download s. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 4. 4. 1] fixed other Mod integrations for 1. 4. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. CIT Resewn only adds support for custom item textures (hence the acronym). json; A few of these options can also be changed via the Puzzle mod; Mod support. 5] - fixed a crash on forge. 2. This mod should be compatible with any mod added entities. Most notably ETF's skin features now have full compatibility with the `3D Skin Layers mod` and any `skin changing mod`. Entity Textures Features allows you to change Textures from Entities with specific Properties via Optifine Format, also has more properties that doesn't exist in Optifine. 3. github/README-assets/example-images. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Report Follow . Settings & configuration. his mod allows you to use OptiFine CEM Resource Packs without. Issues Source Discord. added compatibility warning message for Quark as it's [Variant Animal Textures] setting must be disabled for ETF's to work. made ETF a required dependency (Consider EMF now as an ETF addon, allowing you to still use other model mods without losing ETF) EMF now has a basic config screen on both Fabric and Forge. rewrote the Random Property reading code to be more object-oriented, stable, and simplified. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. Colorful Sheared Sheep! Better Cats! Browse and download Minecraft Entity Texture Packs by the Planet Minecraft community. features. json; A few of these options can also be changed via the Puzzle mod; Mod support. 3] sheep wool support added (wool doesn't apply dye color to the emissive texture, use custom texture colour properties to set an altered coloured texture instead if required. Settings & configuration. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. . 0 on Modrinth. Describe the issue. If for any reason cem doesn't work then, Soul_louS will probably continue to release their fork and modified version of FresAnimations. json; A few of these options can also be changed via the Puzzle mod; Mod support. You need to test it yourself. 17+) - Converts from optifine/mcpatcher format to other formats. 1] - player skin format changes (backwards compatible, mod page will be updated soon) - new player skin feature lowerJacket / lowerDress - documentation to come soon - fixed several crashing issues with player skin features - fixed display issues present in first player hand with skin features like OptiFine for variants * (e. " like OptiFine for variants (e. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. Settings & configuration. 0. json; A few of these options can also be changed via the Puzzle mod; Mod support. should now be compatible with most skin changer mods *e. 3 Fabric & Quilt. parrots showing custom & emissive textures on shoulders. 19. Created 2 years. - fixed elytra emissive texture rendering. 4k total downloads. Instead for textures the purple and black texture is used and the directory for the texture is. Time: 8/2/22, 6:19 AM Description: Rendering entity in world java. The Render file is here, with the spots where the texture is specified. 1. 8. textures ending with numbers now use the separator ". 2620 downloads. 3k download s. ETF v4. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Published on May 10, 2023. NOT APPROVED BY OR ASSOCIATED WITH MOJANG. 3 Fabric & Quilt. Backrooms entities texture pack (zombies and skeletons) 32x Minecraft 1. Download and browse 100 [EMF] Entity Model Features versions. Published on Sep 22, 2023. g "mob4. +Player skin features!)Added: - Optifine parity: Size & Color texture properties - Ender Dragon random / custom and emissive texture support - drowned outer layers support random and emissive textures using the vanilla format - choice between brighter or optifine-like (default) emissive rendering modes (bright usually provides bigger bloom with shaders and is. subtract. 18. json; A few of these options can also be changed via the Puzzle mod; Mod support. Client Decoration Mobs Utility. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Added an option to disable the compatibility patch applied to the 3d skin layers to enable skin features to work (this only. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. lang. This mod should be compatible with any mod added entities. json; A few of these options can also be changed via the Puzzle mod; Mod support. Settings & configuration. Settings & configuration. 1 Fabric & Quilt. ”Settings & configuration. BisectHostingMODRINTH. Changelog [4. A Minecraft mod for the Fabric mod loader intended to load the MCPatcher/OptiFine animated texture format. Settings & configuration. This anime mobs resource pack contains stuff, including Counter Strike, Mob Talker, Nekopara, Vtubers, Monster Girl Encyclopedia, and Helltaker, the rest are originals made by me. spongepowered. Settings & configuration. - improved compat with modded custom boat type textures. updated the. Auto-featured . This also allows other mods to add new random properties for easy use in ETF & EMF. json; A few of these options can also be changed via the Puzzle mod; Mod support. 4. Entity Texture Features (ETF): EMF uses several features from my other mod ETF so it is recommended (and will one day soon be mandatory for some things I have planned) Highly recommended ; Entity Culling: This mod does wonders for reducing entity rendering lag, doing even more than Sodium's included entity culling. 1. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Puzzle was created to solve the latter by providing a united config for OptiFine replacement mods, built-in support for the most relevant alternatives and a API for other mods to take advantage of. 20. 6. 18. Download [ETF] Entity Texture Features 4. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 4. I've already tried Entity Texture Features and Custom Entity Models (CEM) but I haven't gotten any luck. Random property code now only stores the entities initial conditions if they have been tested by that random property already, reducing memory usage. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 0] updated to 1. Download [ETF] Entity Texture Features 4. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. 8k download s. 5. 1 on Modrinth. 4. 4. - added support for emissive and enchanted skin features on player head blocks. added an option to enable extra warden textures like the heart to apply to the entire model. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. Player Skin Features & Additions, including support for most of the above features. fixed the name property not respecting text formatting codes e. 2-. "Settings & configuration. (primarily used to support the random model feature, the config screen, and allow textures set in models to vary like in OptiFine) Recommended mods. fixed api methods not being static; fixed texture names ending with numbers not correctly using a ". Mod support ; This mod should be compatible with any mod added entities as long as they extend LivingEntityRenderer class for rendering and utilise it correctly ; Any mod displaying an entity in a custom GUI can force the default texture by having the entity. Entity Texture Features (ETF): EMF uses several features from my other mod ETF so it is recommended (and will one day soon be mandatory for some things I have planned) Entity Culling: This mod does wonders for reducing entity rendering lag, doing even more than Sodium's included entity culling. ETF can do this step for you automatically as of V2. Versions [ETF] Entity Texture Features 4. This mod should be compatible with any mod added entities. json; A few of these options can also be changed via the Puzzle mod; Mod support. Supports 1. Player Skin Features & Additions, including support for most of the above features. 3. 20. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. 20. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness. CIT Resewn only adds support for custom item textures (hence the acronym). 1. Other animated textures (Animated blocks and items are a vanilla feature)added support for end crystal random and emissive textures. The purple and cyan axolotls were not supposed to glow initially, so tell me if I need to remove thier glow privileges. added shulker bullet texture support. Download [ETF] Entity Texture Features 4. ProTip! Adding no:label will show everything without a label. 6. optimized texture sizes in jar thanks to @robotkoer. 26736 downloads. 9 on Modrinth. +Player skin features!)Next, installing Entity Textures Features (ETF) will “fix some visual errors and extend the capabilities of the CEM mod. 6. 4. Last Modified: 2023-09-22 23:17:41. This mod should be compatible with any mod added entities. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 5 brightens the previous image, < 0. Created 2 years ago. This pack changes most mobs into player mob models, it also contains alot of variant textures, and it also shows the vanilla model mobs at the when spawning. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. 0. fixed api methods not being static; fixed texture names ending with numbers not correctly using a ". [ETF] Entity Texture Features Mod. You might need to load the ressource pack twice for some reason (CTRL+F3) _____ There is a file in the folder wich will show you all the name possible for their respective textures to display. json; A few of these options can also be changed via the Puzzle mod; Mod support. ETF supports a new Names (plural) property using previous ETF name behaviour. [4. 2] added the NBT OptiFine texture property, which can read any NBT value of an entity that is available to the client; added wolf collar support; API updated for other mods to utilise ETFs random texture . Added: - Optifine parity: Size & Color texture properties. Created 2 years. Download [ETF] Entity Texture Features 4. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. - drowned outer layers support random and emissive textures using the vanilla format. png") Animatica textures are now detected and prevent certain ETF. This mod should be compatible with any mod added entities. Example Random Entity Textures. Tigersenpai 3 months ago • posted last year. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. Created 2 years. This also allows other mods to add new random properties for easy use in ETF & EMF. re-added option to render the vanilla model underneath the custom one, or offset from it (they will. to separate the variant (e. Settings & configuration. - added new ETF skin feature to allow/prevent transparency for your skin specifically, plus general improvements to skin transparency handling. properties file loading (will be used in EMF); added an option to enable transparent skins for all players, even ones not using ETF skin features. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. 0. Changelog [4. 0 on Modrinth. . asm. Entity Texture Features 4. Added: - added Minecart, Boat, Evoker Fang, and Llama carpet texture support. 1. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. - improved compat with modded custom boat type textures. ArrayIndexOutOfBoundsException: Index -1 out of b. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. ETF (1. 8 comments. 4. 1=john smith) will check the names {"john", "smith" & " john smith"}) drowned outer layers support random and emissive textures using the. This modified version is only there to bridge the gaps between dorianpb's releases and afaik he is pretty close to releasing the overhaul. 0. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. parrots showing custom & emissive textures on shoulders. 1,493 follower s. [4. x] Download Report . What resource packs does this support? Animatica adds support for resource packs that use custom animated textures This includes: Animated GUI textures (Use OptiGUI for other GUI features) Animated entity textureslike OptiFine for variants * (e. 4 on Modrinth. Mod Support. Help with resource pack with custom models for optifine not working with CIT Resewn : r/fabricmc. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Versions [ETF] Entity Texture Features 4. This mod should be compatible with any mod added entities. 5% would not trigger 0-3% or 4-6% checks. Settings & configuration. ETF v4. Versions [ETF] Entity Texture Features 4. Supports 1. A Minecraft mod for the Fabric mod loader intended to load the MCPatcher/OptiFine animated texture format. This will likely be the case on some Mods if you use Curse Maven Method. png)*. Individual part textures are not supported (you can only specify texture and texture size in the . Published on Oct 30, 2023. Published on Feb 2, 2022. [ETF] Entity Texture Features Mod. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Supports 1. Changelog. 16x Minecraft 1. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Radplay • 3 mo. re-added option to render the vanilla model underneath the custom one, or offset from it (they will. This anime mobs resource pack contains stuff, including Counter Strike, Mob Talker, Nekopara, Vtubers, Monster Girl Encyclopedia, and Helltaker, the rest are originals made by me. Download Report . 1 & 1. Settings & configuration. 18. Entity Model Features* An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering optionsadded support for emissive and enchanted skin features on player head blocks (will only work for a player online that you have seen at least once that session, I may expand this in future) resolved injection warning on mod load. It is compatible. removed compatibility warning that disabled block entity features with the quark mod present, issue has been fixed. json; A few of these options can also be changed via the Puzzle mod; Mod support. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 2 Forge. fixed texture names ending with numbers not correctly using a ". 1,551 follower s. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Added: Download [ETF] Entity Texture Features 4. ETF v4. Custom, Emissive and Varied mobs like Optifine and so much more. 6. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. 6. g "mob4. png") Animatica textures are now detected and prevent. 19–1. It is compatible with OptiFine, Sodium, Iris Shaders and other shaders, and supports many mod added entities. This Client-side Fabric mod adds support for a bunch of entity texture features, including Optifine Features, that can be set in compatible Resourcepacks or Player skins. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. (primarily used to support the random model feature, the config screen, and allow textures set in models to vary like in OptiFine) Recommended mods. The packs are free of viruses. 2=iregex:(technoblade|1)" value comments sorted by Best Top New Controversial Q&A Add a Comment. json; A few of these options can also be changed via the Puzzle mod; Mod support. Entity Model Features (EMF) is a Fabric, Quilt & Forge mod that adds support for OptiFine's Custom Entity Models (CEM). Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. Entity Culling; Entity Texture Features; Equipment Compare; Every Compat (Wood Good) Excavated Variants; Exploration+; Explorify – Dungeons & Structures; Falling Leaves; FancyMenu;. 20. 106775 downloads. NOT APPROVED BY OR ASSOCIATED WITH MOJANG. Download [ETF] Entity Texture Features 4. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. +Player skin features!)Versions [Fabric] Entity Texture Features [V4. 6 Download Report Changelog rewrote the Random Property reading code to be more object-oriented, stable, and simplified. This allows most Optifine Resourcepacks to be used on Fabric, as long as they change Textures only , for Custom models (Like Fresh Animations) you will also need. (Customised just like Optifine, by Biome, Name, Height, etc. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 857. Settings & configuration. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Download [ETF] Entity Texture Features 4. json; A few of these options can also be changed via the Puzzle mod Mod support added function to ease access to skin features (a setting in the config/modmenu settings can be enabled to apply a skin feature guide image to a copy of your skin) supported emissive and enchanted capes to match skin when set in skin feature choices. 0. ) "speed" texture property to vary textures by their top speed (useful for horses, and all mobs) "jumpStrength" texture. getBlockStateAtPos() == null" then. This mod should be compatible with any mod added entities. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. Settings & configuration. 2. 1 Fabric. 3 too) - fixed armor stands with nbt "Marker:1b" not working. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Entity Textures Features allows you to change Textures from Entities with specific Properties via Optifine Format, also has more properties that doesn't exist in. json; A few of these options can also be changed via the Puzzle mod; Mod support. forge1. Entity Texture Features, (At least 4. 2. 19. Download [ETF] Entity Texture Features 4. 3. json; A few of these options can also be changed via the Puzzle mod; Mod support. This pack changes most mobs into player mob models, it also contains alot of variant textures, and it also shows the vanilla model mobs at the when spawning. Download Report . Home / Minecraft Texture Packs / 64x Arda. Download Report . This mod should be compatible with any mod added entities. 2 on Modrinth. textures ending with numbers now use the separator ". 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. blinking for eyes in FA Addon etc. This mod should be compatible with any Mod added entities as long as they extend LivingEntityRenderer. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. For. 1 Version [ETF] Entity Texture Features 4. 20. #179 opened on Jun 24 by SungHerobrine97. 6. You need Entity Texture Features and Entity Model Features (you'll have to remove the CEM mod if you have it, EMF is. 4. names property will also match against the whole line ( (names. json; A few of these options can also be changed via the Puzzle mod; Mod support. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. Added an option to disable the compatibility patch applied to the 3d skin layers to enable skin features to work (this only. 1 Fabric & Quilt. 18. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Custom, Emissive and Varied mobs like Optifine and so much more. 898. 18306 downloads. Published on Sep 22, 2023. mixin. Makes all GUI transparent and have a more simplistic art style in a higher resolution. Published on May 10, 2023. Settings & configuration. 6. This mod should be compatible with any mod added entities. 4. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 1,567 follower s. Published on Jun 9, 2023. CIT Resewn support is being considered. BVzZfTc1. as well as fixing a notorious `Tinkers construct` crash on forge. 19. json; A few of these options can also be changed via the Puzzle mod; Mod support. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. png or sheep_fur. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. Published on Apr 23, 2023. png" now variates with "mob4. Custom, Emissive and Varied mobs like Optifine and so much more. Changelog.